Cyber Corporations
The newest major mega-corporate alliance and one of the most flexible technology corporations.
Its present incarnation is a blend of electronic and medical technology. The power of the Media, AIs and Hackers forced a redirection of the electronics giants of old.
Closely related to the Medi-corps yet in their way this just makes them more competitive with them. Similar target market. The LAW tends to make more use of high level cyberware than meditech, which means relations between the two mega corporations tend to constantly strained.
Slightly allied with Armour but Armour and WWC tend to be neutral in the Cyber/Meditech conflicts.
Based on evolution via man making to most use of machine, even to the point of merging.
Tend to be either very light and mobile or heavily armed and armoured. As high values of armour and weapons tend to increase weight a lot which reduces power of thrust packs etc.
Gear produced by the primary megacorps
The Corporations: 0
-MediTech: -3
-Cyberware: N/A
-WWC: 0
-Armour: 1
-Electronics: 2
Hackers: 0
The A.I.: 1
Magic: 0
LAW: 3
The Religion of War: 1
The Highs: 1
Chaos: 0
Spiders: -3